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Slay the Spire 2 Patch Notes

Last updated: March 29, 2026

Dates on this page follow the Steam announcement timeline used for the U.S. storefront.

Quick Answer

Slay the Spire 2 launched in Early Access on March 5, 2026. For ongoing news flow, follow Slay the Spire 2 news. Mega Crit is actively shipping hotfixes and balance patches. The newest major update is Beta Patch v0.101.0 from March 28, 2026, which controversially reverts several major v0.100.0 nerfs and reworks Regent. This page tracks every official update — bookmark it to stay current.

Latest Patch

The latest official update is Beta Patch v0.101.0, published on March 28, 2026 on Steam's U.S. announcement timeline. Mega Crit describes it as the first big post-launch patch, with the main goal of making infinite combos harder to assemble.

Important: this patch is currently beta branch only, not the live main branch. Mega Crit says it will move to the main branch later after more feedback and tweaks. You can follow official announcements on Steam News.

Beta Patch v0.101.0

March 28, 2026 — The Great Reversion

Mega Crit quickly responded to widespread community feedback regarding the drastic nerfs in v0.100.0. This beta patch fully reverts the controversial changes to Prepared (Silent) and Capture Spirit / Borrowed Time (Necrobinder). It also heavily buffs the Regent, reworks the Doormaker boss, and improves the feedback system.

Key Reverts & Buffs

  • Prepare (cost 1, discard 2, refund energy) has reverted back to its original 0-cost draw/discard form.
  • Necrobinder's Borrowed Time and Capture Spirit have been fully restored to their pre-nerf strength.
  • Regent's Arsenal now grants Strength upon creating a card instead of playing Colorless cards.
  • Tiny Mailbox moved to Uncommon and now provides 2 potions.

System & Encounter Changes

  • Relic texts like "costs zero energy" changed to free to play (huge buff to Tinker Time!).
  • Doormaker boss reworked: less random, each visual phase now has a specific, fixed power.
  • Elites can no longer spawn on floor 6 (aligning with Spire 1 logic).
  • Skulking Colony and Waterfall Giant received significant damage/HP nerfs.
  • In-game Feedback (F2) limit increased from 500 to 8,000 chars.

Beta Patch v0.100.0

March 19, 2026 — First Big Beta Balance Patch

Mega Crit's summary for this patch is simple: it is a major balance pass aimed at reducing easy infinites. The patch also adds Phobia Mode visuals, lets players skip chest relics, and introduces a safety fallback for removed cards in ongoing runs.

Biggest Gameplay Changes

  • Prepared was reworked into Prepare: a 1-cost Silent Skill that discards 2 cards and refunds energy next turn
  • Hotfix now Exhausts, with the upgrade removing Exhaust instead of adding more Focus
  • Alignment now costs 3 Stars, slowing Regent combo lines
  • Dirge now Exhausts and Seance now costs 1(0)
  • Glow was reworked to add Stars, draw now, and draw again next turn
  • Doormaker and Skulking Colony were both reworked on the enemy side

Quality-of-Life & Accessibility

  • Added Phobia Mode with alternate visuals for several creepy enemies and effects
  • You can now skip relics from treasure chests
  • Merchants now sell relics for 25 less gold
  • Added a Deprecated Card placeholder for runs affected by removed cards
  • Daily and Custom runs now clearly show when they cannot grant Epochs or Achievements

Character Highlights

Ironclad: several reworks landed at once, including Dominate, Expect a Fight, Spite, and Stoke. Break, Fight Me!, Hemokinesis, and Tremble were buffed, while Forgotten Ritual now Exhausts.

Silent: this is the most controversial set of changes. Prepared became Prepare, while Anticipate, Corrosive Wave, Flick-Flack, Pinpoint, and Untouchable were nerfed. Grand Finale and Skewer were buffed. For a dedicated breakdown, see our v0.100.0 meta analysis.

Regent: combo tools took hits through Alignment and Glow, but many underused cards were buffed, including Bundle of Joy, Collision Course, Heirloom Hammer, Kingly Kick, Parry, Patter, Solar Strike, Spoils of Battle, and Wrought in War.

Necrobinder: Banshee's Cry, Borrowed Time, Capture Spirit, Dirge, and Seance were toned down, while Danse Macabre, Debilitate, and Sculpting Strike were buffed.

Defect: Hotfix was nerfed hard, but Rocket Punch got a meaningful buff because its cost reduction now lasts until the card is actually played.

Other Notable Changes

  • Added new Neow blessings: Hefty Tablet and Neow's Talisman
  • Gold-generating relics no longer appear at Merchants
  • Several colorless cards and relics were buffed, including Seeker Strike, Eternal Armor, Book of Five Rings, and Stone Cracker
  • Multiple enemy encounters were retuned, with nerfs to threats like Decimillipede, Fabricator, Living Fog, and Terror Eel
  • Multiplayer support cards Beacon of Hope, Believe in You, and Huddle Up were nerfed

This summary focuses on the highest-impact changes rather than reproducing the full patch notes line by line.

March 2026 Updates

March 28, 2026 — Beta Patch v0.101.0

Reverted major nerfs to Prepared, Capture Spirit, and Borrowed Time. Major Regent buffs and Doormaker rework.

March 19, 2026 — Beta Patch v0.100.0

First major post-launch balance patch on the beta branch. Main themes: fewer easy infinites, broader card reworks, accessibility improvements through Phobia Mode, relic skipping at chests, and merchant pricing changes.

March 17, 2026 — Patch v0.99.1 (Main Branch)

This patch pushed the previous beta updates live to the main branch. It added the Murderous run modifier icon, new portrait art for Feeding Frenzy, Sloth, and Waste Away, a max-HP cap for players, enemies, and pets, plus a large batch of crash, controller, cloud save, and multiplayer desync fixes.

March 13, 2026 — Beta Hotfix v0.99.1

Small beta-only hotfix fixing a multiplayer softlock involving Breakthrough self-damage and another softlock at the Architect event.

March 12, 2026 — Beta Patch v0.99

First public beta branch patch. Mostly bug fixes, some art additions, modding updates, and the new max-HP cap before those changes were promoted to the main branch on March 17.

March 5, 2026 — Early Access Launch

Slay the Spire 2 enters Steam Early Access with:

  • 5 playable characters — Ironclad, Silent, Defect, Necrobinder, Regent
  • 575+ cards across all characters and Colorless pool
  • 278 relics and 63 potions
  • 115+ enemies including new bosses and elites
  • 58+ events with meaningful choices
  • Up to 4-player online co-op with multiplayer-exclusive cards
  • Enchantments, Afflictions, Alternate Acts (Overgrowth / Underdocks)
  • Quest Cards, Ancients & Blessings system
  • The Timeline — Epochs unlock system for lore progression
  • Daily Runs and Custom Runs (unlockable through progression)
  • Ascension Mode with separate solo and co-op tracks

March 10, 2026 — Hotfix v0.98.3

Small fix focused on additional Timeline softlocks.

March 6, 2026 — Hotfix v0.98.2

Fixed a black-screen launch issue tied to Sentry crash reporting, a Whispering Earring softlock on Osty, Doormaker music transition issues, and several multiplayer progression bugs including missing Epoch unlocks and a Beacon of Hope infinite interaction.

March 5, 2026 — Hotfix v0.98.1

Day-1 stability patch fixing startup, localization, fast-play, and multiplayer progression issues right after launch.

Sources: v0.100.0 beta post, v0.99.1 main post, and official announcement feed (full patch history).

Upcoming Content Roadmap

Mega Crit has outlined their Early Access plans through launch messaging and the March 13 Neowsletter. Expected future content includes:

Content Status
New cards, relics, and potions Confirmed — ongoing during EA
Additional enemies and bosses Confirmed
Alternate Act 2b & Act 3b Confirmed — on roadmap
New events and environments Confirmed
Cross-platform saves Planned
Badge/scoring revamp and friends-only leaderboard filter Planned
Steam Workshop support Planned
Multiplayer quality-of-life updates Planned
Official Twitch plugin integration Planned
New characters Unconfirmed — potential
Console ports (PS5, Xbox, Switch) Expected post-1.0 — details

How to Update

Slay the Spire 2 updates automatically through Steam. If an update doesn't appear:

  1. Right-click Slay the Spire 2 in your Steam Library
  2. Select Properties → Updates
  3. Ensure "Always keep this game updated" is selected
  4. Alternatively, click Verify integrity of game files to force a check

Frequently Asked Questions

How often does Slay the Spire 2 get updated?
Mega Crit shipped frequent hotfixes in the first weeks after launch. Larger content updates are expected throughout the 1–2 year Early Access period.
Where can I find official patch notes?
Official notes are posted on the Steam News page for Slay the Spire 2. We summarize the biggest changes here and call out when a patch is beta branch only versus live on the main branch.
Will there be a major content update soon?
Mega Crit has confirmed that Alternate Acts 2b and 3b, new cards, enemies, and events are all on the roadmap. No specific dates have been announced.
Do updates break my save file?
Unlocks and progression should usually remain safe. In the March 19 beta patch, Mega Crit added a Deprecated Card placeholder so removed cards in ongoing runs are replaced instead of simply disappearing.

Bookmark this page — we update it with every official Slay the Spire 2 patch. Check out Slay the Spire 2 news and the v0.100.0 patch analysis for a full overview of what's in the game, or browse the complete card database. Last reviewed March 21, 2026.