StratGG

Slay the Spire 2 Relics

Complete database of all 287 relics in Slay the Spire 2, including 92 Ancient Relics ranked by community Elo ratings.

Filter by pool, rarity, and Ancient source. Covers Shared, Ironclad, Silent, Defect, Necrobinder, Regent, and all Ancient event relics.

Ancient Relic Tier List 92 relics ranked

Elo from ancient relic offers (pick 1 of 3). Average = 1500. Win rate = % of runs won when this relic was chosen. Minimum 3 appearances to show Elo.

S S Tier
Arcane Scroll
Arcane Scroll

Upon pickup, obtain a random Rare Card to add to your Deck.

Elo 8126
Win 29.5%
Pick 58.5%
Lead Paperweight
Lead Paperweight

Upon pickup, choose 1 of 2 Colorless cards to add to your Deck.

Elo 4538
Win 24.8%
Pick 33.4%
Small Capsule
Small Capsule

Upon pickup, obtain a random Relic.

Elo 4343
Win 31.6%
Pick 46.1%
Lava Rock
Lava Rock

The Act 1 Boss drops 2 Relics.

Elo 3893
Win 25.6%
Pick 40.3%
Yummy Cookie
Yummy Cookie

Upon pickup, Upgrade 4 cards.

Elo 3651
Win 40.9%
Pick 69.9%
Cursed Pearl
Cursed Pearl

Upon pickup, receive Greed. Gain 333 Gold.

Elo 3135
Win 24.0%
Pick 27.0%
A A Tier
Golden Pearl
Golden Pearl

Upon pickup, gain 150 Gold.

Elo 2645
Win 30.9%
Pick 39.1%
Prismatic Gem
Prismatic Gem

Gain energy at the start of each turn. Card rewards now contain cards from other colors.

Elo 2619
Win 50.0%
Pick 44.4%
Signet Ring
Signet Ring

Upon pickup, gain 999 Gold.

Elo 2535
Win 77.0%
Pick 52.4%
Large Capsule
Large Capsule

Upon pickup, obtain 2 random Relics. Add an additional Strike and Defend to your Deck.

Elo 2513
Win 30.5%
Pick 26.2%
Sai
Sai

At the start of your turn, gain 7 Block.

Elo 2506
Win 92.3%
Pick 45.3%
Distinguished Cape
Distinguished Cape

Upon pickup, lose 9 Max HP. Add 3 Apparitions to your Deck.

Elo 2472
Win 74.4%
Pick 32.4%
Spiked Gauntlets
Spiked Gauntlets

Gain energy at the start of each turn. Powers cost 1 more energy.

Elo 2454
Win 77.0%
Pick 43.9%
Preserved Fog
Preserved Fog

Upon pickup, remove 5 cards from your Deck. Add Folly to your Deck.

Elo 2226
Win 83.8%
Pick 40.4%
Whispering Earring
Whispering Earring

Gain energy at the start of each turn. Vakuu plays your first turn for you.

Elo 2204
Win 70.6%
Pick 36.0%
Astrolabe
Astrolabe

Upon pickup, Transform 3 cards, then Upgrade them.

Elo 2119
Win 50.8%
Pick 49.2%
B B Tier
Brilliant Scarf
Brilliant Scarf

The 5th card you play each turn is free.

Elo 1926
Win 85.7%
Pick 36.4%
Runic Pyramid
Runic Pyramid

At the end of your turn, you no longer discard your Hand.

Elo 1921
Win 68.6%
Pick 35.2%
Very Hot Cocoa
Very Hot Cocoa

Start each combat with an additional energyenergyenergyenergy.

Elo 1911
Win 50.8%
Pick 59.7%
Empty Cage
Empty Cage

Upon pickup, remove 2 cards from your Deck.

Elo 1897
Win 65.3%
Pick 36.6%
Nutritious Oyster
Nutritious Oyster

Upon pickup, raise your Max HP by 11.

Elo 1890
Win 39.4%
Pick 20.0%
Electric Shrymp
Electric Shrymp

Upon pickup, Enchant a Skill with Imbued.

Elo 1862
Win 50.0%
Pick 37.1%
Glass Eye
Glass Eye

Upon pickup, obtain 2 Common cards, 2 Uncommon cards, and 1 Rare card.

Elo 1852
Win 42.0%
Pick 21.4%
Glitter
Glitter

Enchant all card rewards with Glam.

Elo 1780
Win 76.3%
Pick 37.1%
Looming Fruit
Looming Fruit

Upon pickup, raise your Max HP by 31.

Elo 1768
Win 83.9%
Pick 29.0%
Sand Castle
Sand Castle

Upon pickup, Upgrade 6 random cards.

Elo 1753
Win 38.4%
Pick 39.7%
Jeweled Mask
Jeweled Mask

At the start of combat put a random Power from your Draw Pile into your Hand, it's free to play.

Elo 1746
Win 77.8%
Pick 72.4%
Fiddle
Fiddle

At the start of each turn, draw 2 additional cards. You may not draw cards during your turn.

Elo 1731
Win 80.6%
Pick 16.2%
Stone Humidifier
Stone Humidifier

Whenever you Rest at a Rest Site, raise your Max HP by 5.

Elo 1720
Win 26.3%
Pick 18.5%
Fur Coat
Fur Coat

Upon pickup, mark 7 random combats. Enemies in those rooms have 1 HP.

Elo 1682
Win 64.7%
Pick 25.5%
Golden Compass
Golden Compass

Upon pickup, replace the Act 2 Map with a single special path.

Elo 1679
Win 50.0%
Pick 37.2%
Touch of Orobas
Touch of Orobas

Upon pickup, replace your starter Relic with an Ancient version.

Elo 1667
Win 50.0%
Pick 41.0%
Seal of Gold
Seal of Gold

At the start of your turn, spend 5 Gold to gain energy.

Elo 1665
Win 53.5%
Pick 32.1%
Sere Talon
Sere Talon

Upon pickup, add 2 random Curses and 3 Wishes to your Deck.

Elo 1661
Win 66.7%
Pick 17.8%
Archaic Tooth
Archaic Tooth

Upon pickup, Transform a starter card with an ancient version.

Elo 1638
Win 44.4%
Pick 49.1%
Leafy Poultice
Leafy Poultice

Upon pickup, Transform 1 of your Strikes and 1 of your Defends and lose 10 Max HP.

Elo 1595
Win 31.9%
Pick 52.2%
Storybook
Storybook

Upon pickup, add 1 Brightest Flame to your Deck.

Elo 1574
Win 51.7%
Pick 30.3%
Sozu
Sozu

Gain energy at the start of each turn. You can no longer obtain potions.

Elo 1472
Win 40.0%
Pick 25.9%
Ectoplasm
Ectoplasm

You can no longer gain Gold. Gain energy at the start of each turn.

Elo 1456
Win 55.6%
Pick 21.4%
Velvet Choker
Velvet Choker

Gain energy at the start of each turn. You cannot play more than 6 cards per turn.

Elo 1452
Win 33.3%
Pick 23.1%
Pumpkin Candle
Pumpkin Candle

Gain energy at the start of each turn. Extinguishes at the start of Act 3.

Elo 1442
Win 41.0%
Pick 11.2%
War Hammer
War Hammer

Whenever you kill an Elite, Upgrade 4 random cards.

Elo 1415
Win 76.0%
Pick 25.8%
Claws
Claws

Upon pickup, Transform up to 6 cards into Maul.

Elo 1388
Win 75.8%
Pick 16.1%
Throwing Axe
Throwing Axe

The first card you play each combat is played an extra time.

Elo 1386
Win 77.3%
Pick 37.1%
Black Star
Black Star

Elites drop an additional Relic when defeated.

Elo 1350
Win 53.3%
Pick 31.7%
Snecko Eye
Snecko Eye

At the start of your turn, draw 2 additional cards. Start each combat Confused.

Elo 1288
Win 93.8%
Pick 13.1%
Delicate Frond
Delicate Frond

At the start of each combat, fill all empty potion slots with random potions.

Elo 1254
Win 70.0%
Pick 24.6%
Calling Bell
Calling Bell

Upon pickup, obtain a unique Curse and 3 Relics.

Elo 1235
Win 35.7%
Pick 25.0%
Toy Box
Toy Box

Upon pickup, obtain 4 Wax Relics. Every 3 combats, your left-most Wax Relic will melt away.

Elo 1107
Win 42.3%
Pick 13.9%
Radiant Pearl
Radiant Pearl

At the start of each combat, add 1 Luminesce into your Hand.

Elo 1099
Win 62.3%
Pick 27.4%
Beautiful Bracelet
Beautiful Bracelet

Upon pickup, choose 3 cards in your Deck. Enchant them with Swift 3.

Elo 1089
Win 86.7%
Pick 47.3%
Blessed Antler
Blessed Antler

Gain energy at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile.

Elo 1089
Win 72.7%
Pick 47.4%
Diamond Diadem
Diamond Diadem

Whenever you play 2 or fewer cards in a turn, take half damage from enemies.

Elo 1055
Win 70.0%
Pick 9.0%
Driftwood
Driftwood

You may reroll each card reward once.

Elo 1032
Win 32.1%
Pick 27.2%
C C Tier
New Leaf
New Leaf

Upon pickup, Transform 1 card.

Elo 979
Win 38.5%
Pick 38.6%
Music Box
Music Box

Create an Ethereal copy of the first Attack you play each turn.

Elo 970
Win 73.5%
Pick 35.3%
Dusty Tome
Dusty Tome

Upon pickup, obtain an Ancient Card.

Elo 918
Win 56.7%
Pick 40.9%
Meat Cleaver
Meat Cleaver

You may Cook at Rest Sites.

Elo 874
Win 78.3%
Pick 33.7%
Jewelry Box
Jewelry Box

Upon pickup, add 1 Apotheosis to your Deck.

Elo 821
Win 72.1%
Pick 27.7%
Choices Paradox
Choices Paradox

At the start of each combat, add 1 of 5 random cards into your Hand. Add Retain to the chosen card.

Elo 788
Win 65.7%
Pick 38.3%
Nutritious Soup
Nutritious Soup

Upon pickup, Enchant all Strikes in your Deck with Tezcatara's Ember.

Elo 771
Win 46.6%
Pick 37.3%
Crossbow
Crossbow

At the start of your turn, add a random Attack into your Hand. It costs 0energy this turn.

Elo 770
Win 78.7%
Pick 22.6%
Biiig Hug
Biiig Hug

Upon pickup, remove 4 cards from your Deck. Whenever you shuffle your Draw Pile, add a Soot into your Draw Pile.

Elo 627
Win 57.4%
Pick 20.0%
Toasty Mittens
Toasty Mittens

At the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.

Elo 572
Win 48.1%
Pick 10.2%
Iron Club
Iron Club

Every 4 cards you play, draw 1 card.

Elo 460
Win 89.7%
Pick 46.6%
Lost Coffer
Lost Coffer

Upon pickup, gain 1 card reward and procure 1 random potion.

Elo 242
Win 28.7%
Pick 31.9%
D D Tier
Alchemical Coffer
Alchemical Coffer

Upon pickup, gain 4 potion slots filled with random potions.

Elo -22
Win 59.6%
Pick 17.7%
Precise Scissors
Precise Scissors

Upon pickup, remove 1 card from your Deck.

Elo -121
Win 35.0%
Pick 22.0%
Silver Crucible
Silver Crucible

The first 3 card rewards you see are Upgraded. The first Treasure Chest you open is empty.

Elo -759
Win 30.9%
Pick 49.2%
Booming Conch
Booming Conch

At the start of Elite combats, draw 2 additional cards.

Elo -1207
Win 40.8%
Pick 10.4%
Scroll Boxes
Scroll Boxes

Upon pickup, lose all Gold and choose 1 of 2 packs of cards to add to your Deck.

Elo -1563
Win 19.9%
Pick 39.4%
Pomander
Pomander

Upon pickup, Upgrade a card.

Elo -2106
Win 32.0%
Pick 23.9%
Precarious Shears
Precarious Shears

Upon pickup, remove 2 cards from your Deck and take 13 damage.

Elo -2804
Win 34.4%
Pick 44.9%
? Unranked
Blood-Soaked Rose
Ancient  · Event
Blood-Soaked Rose

Upon pickup, add 1 Enthralled to your Deck. Gain energy at the start of each turn.

Lord's Parasol
Ancient  · Event
Lord's Parasol

When you encounter the Merchant, immediately obtain EVERYTHING he sells.

Massive Scroll
Ancient  · Event
Massive Scroll

Upon pickup, choose 1 of 3 Multiplayer Colorless Cards to add to your Deck.

Neow's Torment
Ancient  · Event
Neow's Torment

Upon pickup, add 1 Neow's Fury to your Deck.

Pael's Blood
Ancient  · Event
Pael's Blood

At the start of your turn, draw 1 additional card.

Pael's Claw
Ancient  · Event
Pael's Claw

Upon pickup, Enchant all Defends with Goopy.

Pael's Eye
Ancient  · Event
Pael's Eye

The first time each combat you end your turn without playing cards, Exhaust your Hand, and take an extra turn.

Pael's Flesh
Ancient  · Event
Pael's Flesh

Gain an additional energy at the start of your 3rd turn, and every turn after that.

Pael's Growth
Ancient  · Event
Pael's Growth

Upon pickup, Enchant a card with Clone.

Pael's Horn
Ancient  · Event
Pael's Horn

Upon pickup, add 2 Relax to your Deck.

Pael's Legion
Ancient  · Event
Pael's Legion

Doubles Block gained from a card, then goes to sleep for 2 turns.

Pael's Tears
Ancient  · Event
Pael's Tears

If you end your turn with unspent energy, gain an additional energyenergy next turn.

Pael's Tooth
Ancient  · Event
Pael's Tooth

Upon pickup, remove 5 cards from your Deck. After each combat, randomly add 1 back Upgraded.

Pael's Wing
Ancient  · Event
Pael's Wing

You may sacrifice card rewards to Pael. Every 2 sacrifices, obtain a Relic.

Pandora's Box
Ancient  · Event
Pandora's Box

Transform ALL Strikes and Defends.

Philosopher's Stone
Ancient  · Event
Philosopher's Stone

Gain energy at the start of each turn. ALL enemies start combat with 1 Strength.

Sea Glass
Ancient  · Event
Sea Glass

See 15 cards from another character. Choose any number of them to add to your Deck.

Tanx's Whistle
Ancient  · Event
Tanx's Whistle

Upon pickup, add 1 Whistle to your Deck.

Tri-Boomerang
Ancient  · Event
Tri-Boomerang

Choose 3 Attacks in your Deck. Enchant them with Instinct.

S S Tier
Arcane Scroll
Arcane Scroll

Upon pickup, obtain a random Rare Card to add to your Deck.

Elo 8126
Win 29.5%
Pick 58.5%
Lead Paperweight
Lead Paperweight

Upon pickup, choose 1 of 2 Colorless cards to add to your Deck.

Elo 4538
Win 24.8%
Pick 33.4%
Small Capsule
Small Capsule

Upon pickup, obtain a random Relic.

Elo 4343
Win 31.6%
Pick 46.1%
Lava Rock
Lava Rock

The Act 1 Boss drops 2 Relics.

Elo 3893
Win 25.6%
Pick 40.3%
Cursed Pearl
Cursed Pearl

Upon pickup, receive Greed. Gain 333 Gold.

Elo 3135
Win 24.0%
Pick 27.0%
A A Tier
Golden Pearl
Golden Pearl

Upon pickup, gain 150 Gold.

Elo 2645
Win 30.9%
Pick 39.1%
Large Capsule
Large Capsule

Upon pickup, obtain 2 random Relics. Add an additional Strike and Defend to your Deck.

Elo 2513
Win 30.5%
Pick 26.2%
B B Tier
Nutritious Oyster
Nutritious Oyster

Upon pickup, raise your Max HP by 11.

Elo 1890
Win 39.4%
Pick 20.0%
Stone Humidifier
Stone Humidifier

Whenever you Rest at a Rest Site, raise your Max HP by 5.

Elo 1720
Win 26.3%
Pick 18.5%
Leafy Poultice
Leafy Poultice

Upon pickup, Transform 1 of your Strikes and 1 of your Defends and lose 10 Max HP.

Elo 1595
Win 31.9%
Pick 52.2%
C C Tier
New Leaf
New Leaf

Upon pickup, Transform 1 card.

Elo 979
Win 38.5%
Pick 38.6%
Lost Coffer
Lost Coffer

Upon pickup, gain 1 card reward and procure 1 random potion.

Elo 242
Win 28.7%
Pick 31.9%
D D Tier
Precise Scissors
Precise Scissors

Upon pickup, remove 1 card from your Deck.

Elo -121
Win 35.0%
Pick 22.0%
Silver Crucible
Silver Crucible

The first 3 card rewards you see are Upgraded. The first Treasure Chest you open is empty.

Elo -759
Win 30.9%
Pick 49.2%
Booming Conch
Booming Conch

At the start of Elite combats, draw 2 additional cards.

Elo -1207
Win 40.8%
Pick 10.4%
Scroll Boxes
Scroll Boxes

Upon pickup, lose all Gold and choose 1 of 2 packs of cards to add to your Deck.

Elo -1563
Win 19.9%
Pick 39.4%
Pomander
Pomander

Upon pickup, Upgrade a card.

Elo -2106
Win 32.0%
Pick 23.9%
Precarious Shears
Precarious Shears

Upon pickup, remove 2 cards from your Deck and take 13 damage.

Elo -2804
Win 34.4%
Pick 44.9%
? Unranked
Alchemical Coffer
Ancient  · Event
Alchemical Coffer

Upon pickup, gain 4 potion slots filled with random potions.

Archaic Tooth
Ancient  · Event
Archaic Tooth

Upon pickup, Transform a starter card with an ancient version.

Astrolabe
Ancient  · Event
Astrolabe

Upon pickup, Transform 3 cards, then Upgrade them.

Beautiful Bracelet
Ancient  · Event
Beautiful Bracelet

Upon pickup, choose 3 cards in your Deck. Enchant them with Swift 3.

Biiig Hug
Ancient  · Event
Biiig Hug

Upon pickup, remove 4 cards from your Deck. Whenever you shuffle your Draw Pile, add a Soot into your Draw Pile.

Black Star
Ancient  · Event
Black Star

Elites drop an additional Relic when defeated.

Blessed Antler
Ancient  · Event
Blessed Antler

Gain energy at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile.

Blood-Soaked Rose
Ancient  · Event
Blood-Soaked Rose

Upon pickup, add 1 Enthralled to your Deck. Gain energy at the start of each turn.

Brilliant Scarf
Ancient  · Event
Brilliant Scarf

The 5th card you play each turn is free.

Calling Bell
Ancient  · Event
Calling Bell

Upon pickup, obtain a unique Curse and 3 Relics.

Choices Paradox
Ancient  · Event
Choices Paradox

At the start of each combat, add 1 of 5 random cards into your Hand. Add Retain to the chosen card.

Claws
Ancient  · Event
Claws

Upon pickup, Transform up to 6 cards into Maul.

Crossbow
Ancient  · Event
Crossbow

At the start of your turn, add a random Attack into your Hand. It costs 0energy this turn.

Delicate Frond
Ancient  · Event
Delicate Frond

At the start of each combat, fill all empty potion slots with random potions.

Diamond Diadem
Ancient  · Event
Diamond Diadem

Whenever you play 2 or fewer cards in a turn, take half damage from enemies.

Distinguished Cape
Ancient  · Event
Distinguished Cape

Upon pickup, lose 9 Max HP. Add 3 Apparitions to your Deck.

Driftwood
Ancient  · Event
Driftwood

You may reroll each card reward once.

Dusty Tome
Ancient  · Event
Dusty Tome

Upon pickup, obtain an Ancient Card.

Ectoplasm
Ancient  · Event
Ectoplasm

You can no longer gain Gold. Gain energy at the start of each turn.

Electric Shrymp
Ancient  · Event
Electric Shrymp

Upon pickup, Enchant a Skill with Imbued.

Empty Cage
Ancient  · Event
Empty Cage

Upon pickup, remove 2 cards from your Deck.

Fiddle
Ancient  · Event
Fiddle

At the start of each turn, draw 2 additional cards. You may not draw cards during your turn.

Fur Coat
Ancient  · Event
Fur Coat

Upon pickup, mark 7 random combats. Enemies in those rooms have 1 HP.

Glass Eye
Ancient  · Event
Glass Eye

Upon pickup, obtain 2 Common cards, 2 Uncommon cards, and 1 Rare card.

Glitter
Ancient  · Event
Glitter

Enchant all card rewards with Glam.

Golden Compass
Ancient  · Event
Golden Compass

Upon pickup, replace the Act 2 Map with a single special path.

Iron Club
Ancient  · Event
Iron Club

Every 4 cards you play, draw 1 card.

Jeweled Mask
Ancient  · Event
Jeweled Mask

At the start of combat put a random Power from your Draw Pile into your Hand, it's free to play.

Jewelry Box
Ancient  · Event
Jewelry Box

Upon pickup, add 1 Apotheosis to your Deck.

Looming Fruit
Ancient  · Shared
Looming Fruit

Upon pickup, raise your Max HP by 31.

Lord's Parasol
Ancient  · Event
Lord's Parasol

When you encounter the Merchant, immediately obtain EVERYTHING he sells.

Massive Scroll
Ancient  · Event
Massive Scroll

Upon pickup, choose 1 of 3 Multiplayer Colorless Cards to add to your Deck.

Meat Cleaver
Ancient  · Event
Meat Cleaver

You may Cook at Rest Sites.

Music Box
Ancient  · Event
Music Box

Create an Ethereal copy of the first Attack you play each turn.

Neow's Torment
Ancient  · Event
Neow's Torment

Upon pickup, add 1 Neow's Fury to your Deck.

Nutritious Soup
Ancient  · Event
Nutritious Soup

Upon pickup, Enchant all Strikes in your Deck with Tezcatara's Ember.

Pael's Blood
Ancient  · Event
Pael's Blood

At the start of your turn, draw 1 additional card.

Pael's Claw
Ancient  · Event
Pael's Claw

Upon pickup, Enchant all Defends with Goopy.

Pael's Eye
Ancient  · Event
Pael's Eye

The first time each combat you end your turn without playing cards, Exhaust your Hand, and take an extra turn.

Pael's Flesh
Ancient  · Event
Pael's Flesh

Gain an additional energy at the start of your 3rd turn, and every turn after that.

Pael's Growth
Ancient  · Event
Pael's Growth

Upon pickup, Enchant a card with Clone.

Pael's Horn
Ancient  · Event
Pael's Horn

Upon pickup, add 2 Relax to your Deck.

Pael's Legion
Ancient  · Event
Pael's Legion

Doubles Block gained from a card, then goes to sleep for 2 turns.

Pael's Tears
Ancient  · Event
Pael's Tears

If you end your turn with unspent energy, gain an additional energyenergy next turn.

Pael's Tooth
Ancient  · Event
Pael's Tooth

Upon pickup, remove 5 cards from your Deck. After each combat, randomly add 1 back Upgraded.

Pael's Wing
Ancient  · Event
Pael's Wing

You may sacrifice card rewards to Pael. Every 2 sacrifices, obtain a Relic.

Pandora's Box
Ancient  · Event
Pandora's Box

Transform ALL Strikes and Defends.

Philosopher's Stone
Ancient  · Event
Philosopher's Stone

Gain energy at the start of each turn. ALL enemies start combat with 1 Strength.

Preserved Fog
Ancient  · Event
Preserved Fog

Upon pickup, remove 5 cards from your Deck. Add Folly to your Deck.

Prismatic Gem
Ancient  · Event
Prismatic Gem

Gain energy at the start of each turn. Card rewards now contain cards from other colors.

Pumpkin Candle
Ancient  · Event
Pumpkin Candle

Gain energy at the start of each turn. Extinguishes at the start of Act 3.

Radiant Pearl
Ancient  · Event
Radiant Pearl

At the start of each combat, add 1 Luminesce into your Hand.

Runic Pyramid
Ancient  · Event
Runic Pyramid

At the end of your turn, you no longer discard your Hand.

Sai
Ancient  · Event
Sai

At the start of your turn, gain 7 Block.

Sand Castle
Ancient  · Event
Sand Castle

Upon pickup, Upgrade 6 random cards.

Sea Glass
Ancient  · Event
Sea Glass

See 15 cards from another character. Choose any number of them to add to your Deck.

Seal of Gold
Ancient  · Event
Seal of Gold

At the start of your turn, spend 5 Gold to gain energy.

Sere Talon
Ancient  · Event
Sere Talon

Upon pickup, add 2 random Curses and 3 Wishes to your Deck.

Signet Ring
Ancient  · Event
Signet Ring

Upon pickup, gain 999 Gold.

Snecko Eye
Ancient  · Event
Snecko Eye

At the start of your turn, draw 2 additional cards. Start each combat Confused.

Sozu
Ancient  · Event
Sozu

Gain energy at the start of each turn. You can no longer obtain potions.

Spiked Gauntlets
Ancient  · Event
Spiked Gauntlets

Gain energy at the start of each turn. Powers cost 1 more energy.

Storybook
Ancient  · Event
Storybook

Upon pickup, add 1 Brightest Flame to your Deck.

Tanx's Whistle
Ancient  · Event
Tanx's Whistle

Upon pickup, add 1 Whistle to your Deck.

Throwing Axe
Ancient  · Event
Throwing Axe

The first card you play each combat is played an extra time.

Toasty Mittens
Ancient  · Event
Toasty Mittens

At the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.

Touch of Orobas
Ancient  · Event
Touch of Orobas

Upon pickup, replace your starter Relic with an Ancient version.

Toy Box
Ancient  · Event
Toy Box

Upon pickup, obtain 4 Wax Relics. Every 3 combats, your left-most Wax Relic will melt away.

Tri-Boomerang
Ancient  · Event
Tri-Boomerang

Choose 3 Attacks in your Deck. Enchant them with Instinct.

Velvet Choker
Ancient  · Event
Velvet Choker

Gain energy at the start of each turn. You cannot play more than 6 cards per turn.

Very Hot Cocoa
Ancient  · Shared
Very Hot Cocoa

Start each combat with an additional energyenergyenergyenergy.

War Hammer
Ancient  · Event
War Hammer

Whenever you kill an Elite, Upgrade 4 random cards.

Whispering Earring
Ancient  · Event
Whispering Earring

Gain energy at the start of each turn. Vakuu plays your first turn for you.

Yummy Cookie
Ancient  · Event
Yummy Cookie

Upon pickup, Upgrade 4 cards.

S S Tier
Yummy Cookie
Yummy Cookie

Upon pickup, Upgrade 4 cards.

Elo 3651
Win 40.9%
Pick 69.9%
A A Tier
Prismatic Gem
Prismatic Gem

Gain energy at the start of each turn. Card rewards now contain cards from other colors.

Elo 2619
Win 50.0%
Pick 44.4%
B B Tier
Astrolabe
Astrolabe

Upon pickup, Transform 3 cards, then Upgrade them.

Elo 1931
Win 48.0%
Pick 52.6%
Very Hot Cocoa
Very Hot Cocoa

Start each combat with an additional energyenergyenergyenergy.

Elo 1911
Win 50.8%
Pick 59.7%
Electric Shrymp
Electric Shrymp

Upon pickup, Enchant a Skill with Imbued.

Elo 1862
Win 50.0%
Pick 37.1%
Glass Eye
Glass Eye

Upon pickup, obtain 2 Common cards, 2 Uncommon cards, and 1 Rare card.

Elo 1852
Win 42.0%
Pick 21.4%
Sand Castle
Sand Castle

Upon pickup, Upgrade 6 random cards.

Elo 1753
Win 38.4%
Pick 39.7%
Runic Pyramid
Runic Pyramid

At the end of your turn, you no longer discard your Hand.

Elo 1706
Win 64.9%
Pick 33.6%
Golden Compass
Golden Compass

Upon pickup, replace the Act 2 Map with a single special path.

Elo 1679
Win 50.0%
Pick 37.2%
Touch of Orobas
Touch of Orobas

Upon pickup, replace your starter Relic with an Ancient version.

Elo 1667
Win 50.0%
Pick 41.0%
Seal of Gold
Seal of Gold

At the start of your turn, spend 5 Gold to gain energy.

Elo 1665
Win 53.5%
Pick 32.1%
Black Star
Black Star

Elites drop an additional Relic when defeated.

Elo 1651
Win 54.1%
Pick 34.9%
Empty Cage
Empty Cage

Upon pickup, remove 2 cards from your Deck.

Elo 1645
Win 59.5%
Pick 37.8%
Archaic Tooth
Archaic Tooth

Upon pickup, Transform a starter card with an ancient version.

Elo 1638
Win 44.4%
Pick 49.1%
Storybook
Storybook

Upon pickup, add 1 Brightest Flame to your Deck.

Elo 1574
Win 51.7%
Pick 30.3%
Sozu
Sozu

Gain energy at the start of each turn. You can no longer obtain potions.

Elo 1448
Win 40.0%
Pick 25.9%
Pumpkin Candle
Pumpkin Candle

Gain energy at the start of each turn. Extinguishes at the start of Act 3.

Elo 1442
Win 41.0%
Pick 11.2%
Ectoplasm
Ectoplasm

You can no longer gain Gold. Gain energy at the start of each turn.

Elo 1428
Win 55.6%
Pick 21.4%
Calling Bell
Calling Bell

Upon pickup, obtain a unique Curse and 3 Relics.

Elo 1336
Win 38.1%
Pick 24.4%
Snecko Eye
Snecko Eye

At the start of your turn, draw 2 additional cards. Start each combat Confused.

Elo 1299
Win 92.9%
Pick 14.4%
Dusty Tome
Dusty Tome

Upon pickup, obtain an Ancient Card.

Elo 1270
Win 52.9%
Pick 39.1%
Toy Box
Toy Box

Upon pickup, obtain 4 Wax Relics. Every 3 combats, your left-most Wax Relic will melt away.

Elo 1107
Win 42.3%
Pick 13.9%
Radiant Pearl
Radiant Pearl

At the start of each combat, add 1 Luminesce into your Hand.

Elo 1099
Win 62.3%
Pick 27.4%
Driftwood
Driftwood

You may reroll each card reward once.

Elo 1032
Win 32.1%
Pick 27.2%
C C Tier
Nutritious Soup
Nutritious Soup

Upon pickup, Enchant all Strikes in your Deck with Tezcatara's Ember.

Elo 771
Win 46.6%
Pick 37.3%
Biiig Hug
Biiig Hug

Upon pickup, remove 4 cards from your Deck. Whenever you shuffle your Draw Pile, add a Soot into your Draw Pile.

Elo 627
Win 57.4%
Pick 20.0%
Toasty Mittens
Toasty Mittens

At the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.

Elo 572
Win 48.1%
Pick 10.2%
D D Tier
Alchemical Coffer
Alchemical Coffer

Upon pickup, gain 4 potion slots filled with random potions.

Elo -22
Win 59.6%
Pick 17.7%
? Unranked
Arcane Scroll
Ancient  · Event
Arcane Scroll

Upon pickup, obtain a random Rare Card to add to your Deck.

Beautiful Bracelet
Ancient  · Event
Beautiful Bracelet

Upon pickup, choose 3 cards in your Deck. Enchant them with Swift 3.

Blessed Antler
Ancient  · Event
Blessed Antler

Gain energy at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile.

Blood-Soaked Rose
Ancient  · Event
Blood-Soaked Rose

Upon pickup, add 1 Enthralled to your Deck. Gain energy at the start of each turn.

Booming Conch
Ancient  · Event
Booming Conch

At the start of Elite combats, draw 2 additional cards.

Brilliant Scarf
Ancient  · Event
Brilliant Scarf

The 5th card you play each turn is free.

Choices Paradox
Ancient  · Event
Choices Paradox

At the start of each combat, add 1 of 5 random cards into your Hand. Add Retain to the chosen card.

Claws
Ancient  · Event
Claws

Upon pickup, Transform up to 6 cards into Maul.

Crossbow
Ancient  · Event
Crossbow

At the start of your turn, add a random Attack into your Hand. It costs 0energy this turn.

Cursed Pearl
Ancient  · Event
Cursed Pearl

Upon pickup, receive Greed. Gain 333 Gold.

Delicate Frond
Ancient  · Event
Delicate Frond

At the start of each combat, fill all empty potion slots with random potions.

Diamond Diadem
Ancient  · Event
Diamond Diadem

Whenever you play 2 or fewer cards in a turn, take half damage from enemies.

Distinguished Cape
Ancient  · Event
Distinguished Cape

Upon pickup, lose 9 Max HP. Add 3 Apparitions to your Deck.

Fiddle
Ancient  · Event
Fiddle

At the start of each turn, draw 2 additional cards. You may not draw cards during your turn.

Fur Coat
Ancient  · Event
Fur Coat

Upon pickup, mark 7 random combats. Enemies in those rooms have 1 HP.

Glitter
Ancient  · Event
Glitter

Enchant all card rewards with Glam.

Golden Pearl
Ancient  · Event
Golden Pearl

Upon pickup, gain 150 Gold.

Iron Club
Ancient  · Event
Iron Club

Every 4 cards you play, draw 1 card.

Jeweled Mask
Ancient  · Event
Jeweled Mask

At the start of combat put a random Power from your Draw Pile into your Hand, it's free to play.

Jewelry Box
Ancient  · Event
Jewelry Box

Upon pickup, add 1 Apotheosis to your Deck.

Large Capsule
Ancient  · Event
Large Capsule

Upon pickup, obtain 2 random Relics. Add an additional Strike and Defend to your Deck.

Lava Rock
Ancient  · Event
Lava Rock

The Act 1 Boss drops 2 Relics.

Lead Paperweight
Ancient  · Event
Lead Paperweight

Upon pickup, choose 1 of 2 Colorless cards to add to your Deck.

Leafy Poultice
Ancient  · Event
Leafy Poultice

Upon pickup, Transform 1 of your Strikes and 1 of your Defends and lose 10 Max HP.

Looming Fruit
Ancient  · Shared
Looming Fruit

Upon pickup, raise your Max HP by 31.

Lord's Parasol
Ancient  · Event
Lord's Parasol

When you encounter the Merchant, immediately obtain EVERYTHING he sells.

Lost Coffer
Ancient  · Event
Lost Coffer

Upon pickup, gain 1 card reward and procure 1 random potion.

Massive Scroll
Ancient  · Event
Massive Scroll

Upon pickup, choose 1 of 3 Multiplayer Colorless Cards to add to your Deck.

Meat Cleaver
Ancient  · Event
Meat Cleaver

You may Cook at Rest Sites.

Music Box
Ancient  · Event
Music Box

Create an Ethereal copy of the first Attack you play each turn.

Neow's Torment
Ancient  · Event
Neow's Torment

Upon pickup, add 1 Neow's Fury to your Deck.

New Leaf
Ancient  · Event
New Leaf

Upon pickup, Transform 1 card.

Nutritious Oyster
Ancient  · Event
Nutritious Oyster

Upon pickup, raise your Max HP by 11.

Pael's Blood
Ancient  · Event
Pael's Blood

At the start of your turn, draw 1 additional card.

Pael's Claw
Ancient  · Event
Pael's Claw

Upon pickup, Enchant all Defends with Goopy.

Pael's Eye
Ancient  · Event
Pael's Eye

The first time each combat you end your turn without playing cards, Exhaust your Hand, and take an extra turn.

Pael's Flesh
Ancient  · Event
Pael's Flesh

Gain an additional energy at the start of your 3rd turn, and every turn after that.

Pael's Growth
Ancient  · Event
Pael's Growth

Upon pickup, Enchant a card with Clone.

Pael's Horn
Ancient  · Event
Pael's Horn

Upon pickup, add 2 Relax to your Deck.

Pael's Legion
Ancient  · Event
Pael's Legion

Doubles Block gained from a card, then goes to sleep for 2 turns.

Pael's Tears
Ancient  · Event
Pael's Tears

If you end your turn with unspent energy, gain an additional energyenergy next turn.

Pael's Tooth
Ancient  · Event
Pael's Tooth

Upon pickup, remove 5 cards from your Deck. After each combat, randomly add 1 back Upgraded.

Pael's Wing
Ancient  · Event
Pael's Wing

You may sacrifice card rewards to Pael. Every 2 sacrifices, obtain a Relic.

Pandora's Box
Ancient  · Event
Pandora's Box

Transform ALL Strikes and Defends.

Philosopher's Stone
Ancient  · Event
Philosopher's Stone

Gain energy at the start of each turn. ALL enemies start combat with 1 Strength.

Pomander
Ancient  · Event
Pomander

Upon pickup, Upgrade a card.

Precarious Shears
Ancient  · Event
Precarious Shears

Upon pickup, remove 2 cards from your Deck and take 13 damage.

Precise Scissors
Ancient  · Event
Precise Scissors

Upon pickup, remove 1 card from your Deck.

Preserved Fog
Ancient  · Event
Preserved Fog

Upon pickup, remove 5 cards from your Deck. Add Folly to your Deck.

Sai
Ancient  · Event
Sai

At the start of your turn, gain 7 Block.

Scroll Boxes
Ancient  · Event
Scroll Boxes

Upon pickup, lose all Gold and choose 1 of 2 packs of cards to add to your Deck.

Sea Glass
Ancient  · Event
Sea Glass

See 15 cards from another character. Choose any number of them to add to your Deck.

Sere Talon
Ancient  · Event
Sere Talon

Upon pickup, add 2 random Curses and 3 Wishes to your Deck.

Signet Ring
Ancient  · Event
Signet Ring

Upon pickup, gain 999 Gold.

Silver Crucible
Ancient  · Event
Silver Crucible

The first 3 card rewards you see are Upgraded. The first Treasure Chest you open is empty.

Small Capsule
Ancient  · Event
Small Capsule

Upon pickup, obtain a random Relic.

Spiked Gauntlets
Ancient  · Event
Spiked Gauntlets

Gain energy at the start of each turn. Powers cost 1 more energy.

Stone Humidifier
Ancient  · Event
Stone Humidifier

Whenever you Rest at a Rest Site, raise your Max HP by 5.

Tanx's Whistle
Ancient  · Event
Tanx's Whistle

Upon pickup, add 1 Whistle to your Deck.

Throwing Axe
Ancient  · Event
Throwing Axe

The first card you play each combat is played an extra time.

Tri-Boomerang
Ancient  · Event
Tri-Boomerang

Choose 3 Attacks in your Deck. Enchant them with Instinct.

Velvet Choker
Ancient  · Event
Velvet Choker

Gain energy at the start of each turn. You cannot play more than 6 cards per turn.

War Hammer
Ancient  · Event
War Hammer

Whenever you kill an Elite, Upgrade 4 random cards.

Whispering Earring
Ancient  · Event
Whispering Earring

Gain energy at the start of each turn. Vakuu plays your first turn for you.

A A Tier
Signet Ring
Signet Ring

Upon pickup, gain 999 Gold.

Elo 2535
Win 77.0%
Pick 52.4%
Sai
Sai

At the start of your turn, gain 7 Block.

Elo 2506
Win 92.3%
Pick 45.3%
Distinguished Cape
Distinguished Cape

Upon pickup, lose 9 Max HP. Add 3 Apparitions to your Deck.

Elo 2472
Win 74.4%
Pick 32.4%
Spiked Gauntlets
Spiked Gauntlets

Gain energy at the start of each turn. Powers cost 1 more energy.

Elo 2454
Win 77.0%
Pick 43.9%
Preserved Fog
Preserved Fog

Upon pickup, remove 5 cards from your Deck. Add Folly to your Deck.

Elo 2226
Win 83.8%
Pick 40.4%
Whispering Earring
Whispering Earring

Gain energy at the start of each turn. Vakuu plays your first turn for you.

Elo 2204
Win 70.6%
Pick 36.0%
B B Tier
Brilliant Scarf
Brilliant Scarf

The 5th card you play each turn is free.

Elo 1926
Win 85.7%
Pick 36.4%
Glitter
Glitter

Enchant all card rewards with Glam.

Elo 1780
Win 76.3%
Pick 37.1%
Looming Fruit
Looming Fruit

Upon pickup, raise your Max HP by 31.

Elo 1768
Win 83.9%
Pick 29.0%
Jeweled Mask
Jeweled Mask

At the start of combat put a random Power from your Draw Pile into your Hand, it's free to play.

Elo 1746
Win 77.8%
Pick 72.4%
Fiddle
Fiddle

At the start of each turn, draw 2 additional cards. You may not draw cards during your turn.

Elo 1731
Win 80.6%
Pick 16.2%
Fur Coat
Fur Coat

Upon pickup, mark 7 random combats. Enemies in those rooms have 1 HP.

Elo 1682
Win 64.7%
Pick 25.5%
Sere Talon
Sere Talon

Upon pickup, add 2 random Curses and 3 Wishes to your Deck.

Elo 1661
Win 66.7%
Pick 17.8%
Dusty Tome
Dusty Tome

Upon pickup, obtain an Ancient Card.

Elo 1612
Win 68.2%
Pick 47.8%
Runic Pyramid
Runic Pyramid

At the end of your turn, you no longer discard your Hand.

Elo 1558
Win 78.6%
Pick 40.0%
Astrolabe
Astrolabe

Upon pickup, Transform 3 cards, then Upgrade them.

Elo 1549
Win 63.6%
Pick 37.9%
Empty Cage
Empty Cage

Upon pickup, remove 2 cards from your Deck.

Elo 1519
Win 83.3%
Pick 33.3%
Calling Bell
Calling Bell

Upon pickup, obtain a unique Curse and 3 Relics.

Elo 1477
Win 28.6%
Pick 26.9%
Velvet Choker
Velvet Choker

Gain energy at the start of each turn. You cannot play more than 6 cards per turn.

Elo 1437
Win 33.3%
Pick 23.1%
Black Star
Black Star

Elites drop an additional Relic when defeated.

Elo 1432
Win 50.0%
Pick 22.2%
War Hammer
War Hammer

Whenever you kill an Elite, Upgrade 4 random cards.

Elo 1415
Win 76.0%
Pick 25.8%
Claws
Claws

Upon pickup, Transform up to 6 cards into Maul.

Elo 1388
Win 75.8%
Pick 16.1%
Throwing Axe
Throwing Axe

The first card you play each combat is played an extra time.

Elo 1386
Win 77.3%
Pick 37.1%
Delicate Frond
Delicate Frond

At the start of each combat, fill all empty potion slots with random potions.

Elo 1254
Win 70.0%
Pick 24.6%
Snecko Eye
Snecko Eye

At the start of your turn, draw 2 additional cards. Start each combat Confused.

Elo 1249
Win 100.0%
Pick 8.0%
Beautiful Bracelet
Beautiful Bracelet

Upon pickup, choose 3 cards in your Deck. Enchant them with Swift 3.

Elo 1089
Win 86.7%
Pick 47.3%
Blessed Antler
Blessed Antler

Gain energy at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile.

Elo 1089
Win 72.7%
Pick 47.4%
Diamond Diadem
Diamond Diadem

Whenever you play 2 or fewer cards in a turn, take half damage from enemies.

Elo 1055
Win 70.0%
Pick 9.0%
C C Tier
Music Box
Music Box

Create an Ethereal copy of the first Attack you play each turn.

Elo 970
Win 73.5%
Pick 35.3%
Meat Cleaver
Meat Cleaver

You may Cook at Rest Sites.

Elo 874
Win 78.3%
Pick 33.7%
Jewelry Box
Jewelry Box

Upon pickup, add 1 Apotheosis to your Deck.

Elo 821
Win 72.1%
Pick 27.7%
Choices Paradox
Choices Paradox

At the start of each combat, add 1 of 5 random cards into your Hand. Add Retain to the chosen card.

Elo 788
Win 65.7%
Pick 38.3%
Crossbow
Crossbow

At the start of your turn, add a random Attack into your Hand. It costs 0energy this turn.

Elo 770
Win 78.7%
Pick 22.6%
Iron Club
Iron Club

Every 4 cards you play, draw 1 card.

Elo 460
Win 89.7%
Pick 46.6%
? Unranked
Alchemical Coffer
Ancient  · Event
Alchemical Coffer

Upon pickup, gain 4 potion slots filled with random potions.

Arcane Scroll
Ancient  · Event
Arcane Scroll

Upon pickup, obtain a random Rare Card to add to your Deck.

Archaic Tooth
Ancient  · Event
Archaic Tooth

Upon pickup, Transform a starter card with an ancient version.

Biiig Hug
Ancient  · Event
Biiig Hug

Upon pickup, remove 4 cards from your Deck. Whenever you shuffle your Draw Pile, add a Soot into your Draw Pile.

Blood-Soaked Rose
Ancient  · Event
Blood-Soaked Rose

Upon pickup, add 1 Enthralled to your Deck. Gain energy at the start of each turn.

Booming Conch
Ancient  · Event
Booming Conch

At the start of Elite combats, draw 2 additional cards.

Cursed Pearl
Ancient  · Event
Cursed Pearl

Upon pickup, receive Greed. Gain 333 Gold.

Driftwood
Ancient  · Event
Driftwood

You may reroll each card reward once.

Ectoplasm
Ancient  · Event
Ectoplasm

You can no longer gain Gold. Gain energy at the start of each turn.

Electric Shrymp
Ancient  · Event
Electric Shrymp

Upon pickup, Enchant a Skill with Imbued.

Glass Eye
Ancient  · Event
Glass Eye

Upon pickup, obtain 2 Common cards, 2 Uncommon cards, and 1 Rare card.

Golden Compass
Ancient  · Event
Golden Compass

Upon pickup, replace the Act 2 Map with a single special path.

Golden Pearl
Ancient  · Event
Golden Pearl

Upon pickup, gain 150 Gold.

Large Capsule
Ancient  · Event
Large Capsule

Upon pickup, obtain 2 random Relics. Add an additional Strike and Defend to your Deck.

Lava Rock
Ancient  · Event
Lava Rock

The Act 1 Boss drops 2 Relics.

Lead Paperweight
Ancient  · Event
Lead Paperweight

Upon pickup, choose 1 of 2 Colorless cards to add to your Deck.

Leafy Poultice
Ancient  · Event
Leafy Poultice

Upon pickup, Transform 1 of your Strikes and 1 of your Defends and lose 10 Max HP.

Lord's Parasol
Ancient  · Event
Lord's Parasol

When you encounter the Merchant, immediately obtain EVERYTHING he sells.

Lost Coffer
Ancient  · Event
Lost Coffer

Upon pickup, gain 1 card reward and procure 1 random potion.

Massive Scroll
Ancient  · Event
Massive Scroll

Upon pickup, choose 1 of 3 Multiplayer Colorless Cards to add to your Deck.

Neow's Torment
Ancient  · Event
Neow's Torment

Upon pickup, add 1 Neow's Fury to your Deck.

New Leaf
Ancient  · Event
New Leaf

Upon pickup, Transform 1 card.

Nutritious Oyster
Ancient  · Event
Nutritious Oyster

Upon pickup, raise your Max HP by 11.

Nutritious Soup
Ancient  · Event
Nutritious Soup

Upon pickup, Enchant all Strikes in your Deck with Tezcatara's Ember.

Pael's Blood
Ancient  · Event
Pael's Blood

At the start of your turn, draw 1 additional card.

Pael's Claw
Ancient  · Event
Pael's Claw

Upon pickup, Enchant all Defends with Goopy.

Pael's Eye
Ancient  · Event
Pael's Eye

The first time each combat you end your turn without playing cards, Exhaust your Hand, and take an extra turn.

Pael's Flesh
Ancient  · Event
Pael's Flesh

Gain an additional energy at the start of your 3rd turn, and every turn after that.

Pael's Growth
Ancient  · Event
Pael's Growth

Upon pickup, Enchant a card with Clone.

Pael's Horn
Ancient  · Event
Pael's Horn

Upon pickup, add 2 Relax to your Deck.

Pael's Legion
Ancient  · Event
Pael's Legion

Doubles Block gained from a card, then goes to sleep for 2 turns.

Pael's Tears
Ancient  · Event
Pael's Tears

If you end your turn with unspent energy, gain an additional energyenergy next turn.

Pael's Tooth
Ancient  · Event
Pael's Tooth

Upon pickup, remove 5 cards from your Deck. After each combat, randomly add 1 back Upgraded.

Pael's Wing
Ancient  · Event
Pael's Wing

You may sacrifice card rewards to Pael. Every 2 sacrifices, obtain a Relic.

Pandora's Box
Ancient  · Event
Pandora's Box

Transform ALL Strikes and Defends.

Philosopher's Stone
Ancient  · Event
Philosopher's Stone

Gain energy at the start of each turn. ALL enemies start combat with 1 Strength.

Pomander
Ancient  · Event
Pomander

Upon pickup, Upgrade a card.

Precarious Shears
Ancient  · Event
Precarious Shears

Upon pickup, remove 2 cards from your Deck and take 13 damage.

Precise Scissors
Ancient  · Event
Precise Scissors

Upon pickup, remove 1 card from your Deck.

Prismatic Gem
Ancient  · Event
Prismatic Gem

Gain energy at the start of each turn. Card rewards now contain cards from other colors.

Pumpkin Candle
Ancient  · Event
Pumpkin Candle

Gain energy at the start of each turn. Extinguishes at the start of Act 3.

Radiant Pearl
Ancient  · Event
Radiant Pearl

At the start of each combat, add 1 Luminesce into your Hand.

Sand Castle
Ancient  · Event
Sand Castle

Upon pickup, Upgrade 6 random cards.

Scroll Boxes
Ancient  · Event
Scroll Boxes

Upon pickup, lose all Gold and choose 1 of 2 packs of cards to add to your Deck.

Sea Glass
Ancient  · Event
Sea Glass

See 15 cards from another character. Choose any number of them to add to your Deck.

Seal of Gold
Ancient  · Event
Seal of Gold

At the start of your turn, spend 5 Gold to gain energy.

Silver Crucible
Ancient  · Event
Silver Crucible

The first 3 card rewards you see are Upgraded. The first Treasure Chest you open is empty.

Small Capsule
Ancient  · Event
Small Capsule

Upon pickup, obtain a random Relic.

Sozu
Ancient  · Event
Sozu

Gain energy at the start of each turn. You can no longer obtain potions.

Stone Humidifier
Ancient  · Event
Stone Humidifier

Whenever you Rest at a Rest Site, raise your Max HP by 5.

Storybook
Ancient  · Event
Storybook

Upon pickup, add 1 Brightest Flame to your Deck.

Tanx's Whistle
Ancient  · Event
Tanx's Whistle

Upon pickup, add 1 Whistle to your Deck.

Toasty Mittens
Ancient  · Event
Toasty Mittens

At the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.

Touch of Orobas
Ancient  · Event
Touch of Orobas

Upon pickup, replace your starter Relic with an Ancient version.

Toy Box
Ancient  · Event
Toy Box

Upon pickup, obtain 4 Wax Relics. Every 3 combats, your left-most Wax Relic will melt away.

Tri-Boomerang
Ancient  · Event
Tri-Boomerang

Choose 3 Attacks in your Deck. Enchant them with Instinct.

Very Hot Cocoa
Ancient  · Shared
Very Hot Cocoa

Start each combat with an additional energyenergyenergyenergy.

Yummy Cookie
Ancient  · Event
Yummy Cookie

Upon pickup, Upgrade 4 cards.

All Other Relics 195 relics

195
Black Blood
Starter  · Event
Black Blood

At the end of combat, heal 12 HP.

Bound Phylactery
Starter  · Necrobinder
Bound Phylactery

At the start of your turn, Summon 1.

Burning Blood
Starter  · Ironclad
Burning Blood

At the end of combat, heal 6 HP.

Cracked Core
Starter  · Defect
Cracked Core

At the start of each combat, Channel 1 Lightning.

Divine Destiny
Starter  · Event
Divine Destiny

At the start of each combat, gain starstarstarstarstarstar.

Divine Right
Starter  · Regent
Divine Right

At the start of each combat, gain starstarstar.

Infused Core
Starter  · Event
Infused Core

At the start of each combat, Channel 3 Lightning.

Phylactery Unbound
Starter  · Event
Phylactery Unbound

At the start of each combat, Summon 5. At the start of your turn, Summon 2.

Ring of the Drake
Starter  · Event
Ring of the Drake

At the start of your first 3 turns, draw 2 additional cards.

Ring of the Snake
Starter  · Silent
Ring of the Snake

At the start of each combat, draw 2 additional cards.

Amethyst Aubergine
Common  · Shared
Amethyst Aubergine

Enemies drop 10 additional Gold.

Anchor
Common  · Shared
Anchor

Start each combat with 10 Block.

Bag of Preparation
Common  · Shared
Bag of Preparation

At the start of each combat, draw 2 additional cards.

Blood Vial
Common  · Shared
Blood Vial

At the start of each combat, heal 2 HP.

Bone Flute
Common  · Necrobinder
Bone Flute

Whenever Osty attacks, gain 2 Block.

Book of Five Rings
Common  · Shared
Book of Five Rings

Every 5 cards you add to your Deck, heal 15 HP.

Bronze Scales
Common  · Shared
Bronze Scales

Start each combat with 3 Thorns.

Centennial Puzzle
Common  · Shared
Centennial Puzzle

The first time you lose HP each combat, draw 3 cards.

Data Disk
Common  · Defect
Data Disk

Start each combat with 1 Focus.

Fencing Manual
Common  · Regent
Fencing Manual

At the start of each combat, Forge 10.

Festive Popper
Common  · Shared
Festive Popper

At the start of each combat, deal 9 damage to ALL enemies.

Gorget
Common  · Shared
Gorget

At the start of each combat, gain 4 Plating.

Happy Flower
Common  · Shared
Happy Flower

Every 3 turns, gain energy.

Juzu Bracelet
Common  · Shared
Juzu Bracelet

Regular enemy combats are no longer encountered in ? rooms.

Lantern
Common  · Shared
Lantern

Start each combat with an additional energy.

Meal Ticket
Common  · Shared
Meal Ticket

Whenever you enter a shop room, heal 15 HP.

Oddly Smooth Stone
Common  · Shared
Oddly Smooth Stone

Start each combat with 1 Dexterity.

Pendulum
Common  · Shared
Pendulum

Whenever you shuffle your Draw Pile, draw a card.

Permafrost
Common  · Shared
Permafrost

The first time you play a Power each combat, gain 6 Block.

Potion Belt
Common  · Shared
Potion Belt

Upon pickup, gain 2 potion slots.

Red Skull
Common  · Ironclad
Red Skull

While your HP is at or below 50%, you have 3 additional Strength.

Regal Pillow
Common  · Shared
Regal Pillow

Whenever you Rest, heal an additional 15 HP.

Snecko Skull
Common  · Silent
Snecko Skull

Whenever you apply Poison, apply an additional 1 Poison.

Strawberry
Common  · Shared
Strawberry

Upon pickup, raise your Max HP by 7.

Strike Dummy
Common  · Shared
Strike Dummy

Cards containing “Strike” deal 3 additional damage.

Tiny Mailbox
Common  · Shared
Tiny Mailbox

Whenever you Rest, procure a random potion.

Vajra
Common  · Shared
Vajra

Start each combat with 1 Strength.

Venerable Tea Set
Common  · Shared
Venerable Tea Set

Whenever you enter a Rest Site, start the next combat with an additional energyenergy.

War Paint
Common  · Shared
War Paint

Upon pickup, Upgrade 2 random Skills.

Whetstone
Common  · Shared
Whetstone

Upon pickup, Upgrade 2 random Attacks.

Akabeko
Uncommon  · Shared
Akabeko

At the start of each combat, gain 8 Vigor.

Bag of Marbles
Uncommon  · Shared
Bag of Marbles

At the start of each combat, apply 1 Vulnerable to ALL enemies.

Bellows
Uncommon  · Shared
Bellows

The first Hand you draw each combat is Upgraded.

Book Repair Knife
Uncommon  · Necrobinder
Book Repair Knife

Whenever a non-Minion enemy dies to Doom, heal 3 HP.

Bowler Hat
Uncommon  · Shared
Bowler Hat

Gain 20% additional Gold.

Candelabra
Uncommon  · Shared
Candelabra

At the start of your 2nd turn, gain energyenergy.

Eternal Feather
Uncommon  · Shared
Eternal Feather

For every 5 cards in your Deck, heal 3 HP whenever you enter a Rest Site.

Funerary Mask
Uncommon  · Necrobinder
Funerary Mask

At the start of each combat, add 3 Souls into your Draw Pile.

Galactic Dust
Uncommon  · Regent
Galactic Dust

For every 10 star spent, gain 10 Block.

Gold-Plated Cables
Uncommon  · Defect
Gold-Plated Cables

Your rightmost Orb triggers its passive an additional time.

Gremlin Horn
Uncommon  · Shared
Gremlin Horn

Whenever an enemy dies, gain energy and draw 1 card.

Horn Cleat
Uncommon  · Shared
Horn Cleat

At the start of your 2nd turn, gain 14 Block.

Joss Paper
Uncommon  · Shared
Joss Paper

Every 5 times you Exhaust a card, draw 1 card.

Kusarigama
Uncommon  · Shared
Kusarigama

Every time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.

Letter Opener
Uncommon  · Shared
Letter Opener

Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.

Lucky Fysh
Uncommon  · Shared
Lucky Fysh

Whenever you add a card to your Deck, gain 15 Gold.

Mercury Hourglass
Uncommon  · Shared
Mercury Hourglass

At the start of your turn, deal 3 damage to ALL enemies.

Miniature Cannon
Uncommon  · Shared
Miniature Cannon

Upgraded Attacks deal 3 additional damage.

Nunchaku
Uncommon  · Shared
Nunchaku

Every time you play 10 Attacks, gain energy.

Orichalcum
Uncommon  · Shared
Orichalcum

If you end your turn without Block, gain 6 Block.

Ornamental Fan
Uncommon  · Shared
Ornamental Fan

Every time you play 3 Attacks in a single turn, gain 4 Block.

Pantograph
Uncommon  · Shared
Pantograph

At the start of each Boss combat, heal 25 HP.

Paper Phrog
Uncommon  · Ironclad
Paper Phrog

Enemies with Vulnerable take 75% more damage rather than 50%.

Parrying Shield
Uncommon  · Shared
Parrying Shield

If you end a turn with at least 10 Block, deal 6 damage to a random enemy.

Pear
Uncommon  · Shared
Pear

Upon pickup, raise your Max HP by 10.

Pen Nib
Uncommon  · Shared
Pen Nib

Every 10th Attack you play deals double damage.

Petrified Toad
Uncommon  · Shared
Petrified Toad

At the start of each combat, procure a Potion-Shaped Rock.

Planisphere
Uncommon  · Shared
Planisphere

Whenever you enter a ? room, heal 4 HP.

Red Mask
Uncommon  · Shared
Red Mask

At the start of each combat, apply 1 Weak to ALL enemies.

Regalite
Uncommon  · Regent
Regalite

Whenever you create a Colorless card, gain 2 Block.

Reptile Trinket
Uncommon  · Shared
Reptile Trinket

Whenever you use a potion, gain 3 Strength this turn.

Ripple Basin
Uncommon  · Shared
Ripple Basin

If you did not play any Attacks during your turn, gain 4 Block.

Self-Forming Clay
Uncommon  · Ironclad
Self-Forming Clay

Whenever you lose HP in combat, gain 3 Block next turn.

Sparkling Rouge
Uncommon  · Shared
Sparkling Rouge

At the start of your 3rd turn, gain 1 Strength and 1 Dexterity.

Stone Cracker
Uncommon  · Shared
Stone Cracker

At the start of Boss combats, Upgrade 3 random cards in your Draw Pile for the rest of combat.

Symbiotic Virus
Uncommon  · Defect
Symbiotic Virus

At the start of each combat, Channel 1 Dark.

Tingsha
Uncommon  · Silent
Tingsha

Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.

Tuning Fork
Uncommon  · Shared
Tuning Fork

Every time you play 10 Skills, gain 7 Block.

Twisted Funnel
Uncommon  · Silent
Twisted Funnel

At the start of each combat, apply 4 Poison to ALL enemies.

Vambrace
Uncommon  · Shared
Vambrace

The first time you gain Block from a card each combat, double the amount gained.

Art of War
Rare  · Shared
Art of War

If you do not play any Attacks during your turn, gain an additional energy next turn.

Beating Remnant
Rare  · Shared
Beating Remnant

You cannot lose more than 20 HP in a single turn.

Big Hat
Rare  · Necrobinder
Big Hat

At the start of each combat, add 2 random Ethereal cards into your Hand.

Bookmark
Rare  · Necrobinder
Bookmark

At the end of each turn, lower the cost of a random Retained card by 1 until played.

Captain's Wheel
Rare  · Shared
Captain's Wheel

At the start of your 3rd turn, gain 18 Block.

Chandelier
Rare  · Shared
Chandelier

At the start of your 3rd turn, gain energyenergyenergy.

Charon's Ashes
Rare  · Ironclad
Charon's Ashes

Whenever you Exhaust a card, deal 3 damage to ALL enemies.

Cloak Clasp
Rare  · Shared
Cloak Clasp

At the end of your turn, gain 1 Block for each card in your Hand.

Demon Tongue
Rare  · Ironclad
Demon Tongue

The first time you lose HP on your turn, heal HP equal to the amount lost.

Emotion Chip
Rare  · Defect
Emotion Chip

If you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.

Frozen Egg
Rare  · Shared
Frozen Egg

Whenever you add a Power into your Deck, Upgrade it.

Gambling Chip
Rare  · Shared
Gambling Chip

At the start of each combat, discard any number of cards then draw that many.

Game Piece
Rare  · Shared
Game Piece

Whenever you play a Power, draw 1 card.

Girya
Rare  · Shared
Girya

You can now gain Strength at Rest Sites. (3 times max)

Helical Dart
Rare  · Silent
Helical Dart

Whenever you play a Shiv, gain 1 Dexterity this turn.

Ice Cream
Rare  · Shared
Ice Cream

Energy is now conserved between turns.

Intimidating Helmet
Rare  · Shared
Intimidating Helmet

Whenever you play a card that costs energyenergy or more, gain 4 Block.

Ivory Tile
Rare  · Necrobinder
Ivory Tile

Whenever you play a card that costs energyenergyenergy or more, gain energy.

Kunai
Rare  · Shared
Kunai

Every time you play 3 Attacks in a single turn, gain 1 Dexterity.

Lasting Candy
Rare  · Shared
Lasting Candy

Every other combat, your card rewards gain an additional Power.

Lizard Tail
Rare  · Shared
Lizard Tail

When you would die, heal to 50% of your Max HP instead (works once).

Lunar Pastry
Rare  · Regent
Lunar Pastry

At the end of your turn, gain star.

Mango
Rare  · Shared
Mango

Upon pickup, raise your Max HP by 14.

Meat on the Bone
Rare  · Shared
Meat on the Bone

If your HP is at or below 50% at the end of combat, heal 12 HP.

Metronome
Rare  · Defect
Metronome

The first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.

Mini Regent
Rare  · Regent
Mini Regent

The first time you spend star each turn, gain 1 Strength.

Molten Egg
Rare  · Shared
Molten Egg

Whenever you add an Attack card to your Deck, Upgrade it.

Mummified Hand
Rare  · Shared
Mummified Hand

Whenever you play a Power, a random card in your Hand is free to play that turn.

Old Coin
Rare  · Shared
Old Coin

Upon pickup, gain 300 Gold.

Orange Dough
Rare  · Regent
Orange Dough

At the start of each combat, add 2 random Colorless cards into your Hand.

Paper Krane
Rare  · Silent
Paper Krane

Enemies with Weak deal 40% less damage to you rather than 25%.

Pocketwatch
Rare  · Shared
Pocketwatch

Whenever you play 3 or fewer cards during your turn, draw 3 additional cards at the start of your next turn.

Power Cell
Rare  · Defect
Power Cell

At the start of each combat, add 2 zero-cost cards from your Draw Pile into your Hand.

Prayer Wheel
Rare  · Shared
Prayer Wheel

Normal enemies drop an additional card reward.

Rainbow Ring
Rare  · Shared
Rainbow Ring

The first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.

Razor Tooth
Rare  · Shared
Razor Tooth

Every time you play an Attack or Skill, Upgrade it for the remainder of combat.

Ruined Helmet
Rare  · Ironclad
Ruined Helmet

The first time you gain Strength each combat, double the amount gained.

Shovel
Rare  · Shared
Shovel

You can now dig at Rest Sites to obtain a random Relic.

Shuriken
Rare  · Shared
Shuriken

Every time you play 3 Attacks in a single turn, gain 1 Strength.

Stone Calendar
Rare  · Shared
Stone Calendar

At the end of turn 7, deal 52 damage to ALL enemies.

Sturdy Clamp
Rare  · Shared
Sturdy Clamp

Up to 10 Block persists across turns.

The Courier
Rare  · Shared
The Courier

The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.

Tough Bandages
Rare  · Silent
Tough Bandages

Whenever you discard a card during your turn, gain 3 Block.

Toxic Egg
Rare  · Shared
Toxic Egg

Whenever you add a Skill into your Deck, Upgrade it.

Tungsten Rod
Rare  · Shared
Tungsten Rod

Whenever you would lose HP, lose 1 less.

Unceasing Top
Rare  · Shared
Unceasing Top

Whenever you have no cards in Hand during your turn, draw a card.

Unsettling Lamp
Rare  · Shared
Unsettling Lamp

Each combat, the first time you play a card that Debuffs an enemy, double its effect.

Vexing Puzzlebox
Rare  · Shared
Vexing Puzzlebox

At the start of each combat, add a random card into your Hand. It costs 0energy.

White Beast Statue
Rare  · Shared
White Beast Statue

Potions always appear in combat rewards.

White Star
Rare  · Shared
White Star

Elites drop an additional Rare card reward.

Belt Buckle
Shop  · Shared
Belt Buckle

While you have no potions, you have 2 additional Dexterity.

Bread
Shop  · Shared
Bread

At the start of your first turn, lose energyenergy. At the start of all other turns, gain energy.

Brimstone
Shop  · Ironclad
Brimstone

At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.

Burning Sticks
Shop  · Shared
Burning Sticks

The first time each combat you Exhaust a Skill, add a copy of it into your Hand.

Cauldron
Shop  · Shared
Cauldron

Upon pickup, brews 5 random potions.

Chemical X
Shop  · Shared
Chemical X

The effects of your cost X cards are increased by 2.

WARNING: Do not combine with sugar, spice, and everything nice.

Dingy Rug
Shop  · Shared
Dingy Rug

Card rewards can now contain Colorless cards.

Dolly's Mirror
Shop  · Shared
Dolly's Mirror

Upon pickup, obtain an additional copy of a card in your Deck.

Dragon Fruit
Shop  · Shared
Dragon Fruit

Whenever you gain Gold, raise your Max HP by 1.

Ghost Seed
Shop  · Shared
Ghost Seed

Strikes and Defends gain Ethereal.

Gnarled Hammer
Shop  · Shared
Gnarled Hammer

Upon pickup, Enchant up to 3 Attacks with Sharp 3.

Kifuda
Shop  · Shared
Kifuda

Upon pickup, Enchant up to 3 cards with Adroit.

Lava Lamp
Shop  · Shared
Lava Lamp

At the end of combat, Upgrade all card rewards if you took no damage.

Lee's Waffle
Shop  · Shared
Lee's Waffle

Upon pickup, raise your Max HP by 7 and heal all of your HP.

Membership Card
Shop  · Shared
Membership Card

50% discount on all products!

Miniature Tent
Shop  · Shared
Miniature Tent

You may choose any number of options at Rest Sites.

Mystic Lighter
Shop  · Shared
Mystic Lighter

Enchanted Attacks deal 9 additional damage.

Ninja Scroll
Shop  · Silent
Ninja Scroll

At the start of each combat, add 3 Shivs into your Hand.

Orrery
Shop  · Shared
Orrery

Upon pickup, gain 5 card rewards.

Punch Dagger
Shop  · Shared
Punch Dagger

Upon pickup, Enchant an Attack with Momentum 5.

Ringing Triangle
Shop  · Shared
Ringing Triangle

Retain your Hand on the first turn of combat.

Royal Stamp
Shop  · Shared
Royal Stamp

Upon pickup, choose an Attack or Skill in your Deck to Enchant with Royally Approved.

Runic Capacitor
Shop  · Defect
Runic Capacitor

Start each combat with 3 additional Orb Slots.

Screaming Flagon
Shop  · Shared
Screaming Flagon

If you end your turn with no cards in your Hand, deal 20 damage to ALL enemies.

Sling of Courage
Shop  · Shared
Sling of Courage

Start each Elite combat with 2 Strength.

The Abacus
Shop  · Shared
The Abacus

Whenever you shuffle your Draw Pile, gain 6 Block.

Toolbox
Shop  · Shared
Toolbox

At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your Hand.

Undying Sigil
Shop  · Necrobinder
Undying Sigil

Enemies with at least as much Doom as HP deal 50% less damage.

Vitruvian Minion
Shop  · Regent
Vitruvian Minion

Cards containing “Minion” deal double damage and gain double Block.

Wing Charm
Shop  · Shared
Wing Charm

A random card in each card reward is Enchanted with Swift 1.

Anchor???
Event  · Event
Anchor???

Start each combat with 4 Block.

Big Mushroom
Event  · Event
Big Mushroom

Upon pickup, raise your Max HP by 20. At the start of each combat, draw 2 fewer cards.

Bing Bong
Event  · Event
Bing Bong

Whenever you add a card to your Deck, add one additional copy.

Blood Vial???
Event  · Event
Blood Vial???

At the start of each combat, heal 1 HP.

Bone Tea
Event  · Event
Bone Tea

At the start of the next combat, Upgrade your starting hand.

Byrdpip
Event  · Event
Byrdpip

Upon pickup, gain the card Byrd Swoop. A Byrdpip will accompany you in battles.

Darkstone Periapt
Event  · Event
Darkstone Periapt

Whenever you obtain a Curse, raise your Max HP by 6.

Daughter of the Wind
Event  · Event
Daughter of the Wind

Whenever you play an Attack, gain 1 Block.

Dream Catcher
Event  · Event
Dream Catcher

Whenever you Rest, you may add a card to your Deck.

Ember Tea
Event  · Event
Ember Tea

At the start of the next 5 combats, gain 2 Strength.

Forgotten Soul
Event  · Event
Forgotten Soul

Whenever you Exhaust a card, deal 1 damage to a random enemy.

Fragrant Mushroom
Event  · Event
Fragrant Mushroom

Upon pickup, lose 15 HP and Upgrade 3 random cards.

Fresnel Lens
Event  · Shared
Fresnel Lens

Whenever you add a card that gains Block to your Deck, Enchant it with Nimble 2.

Hand Drill
Event  · Event
Hand Drill

Whenever you break an enemy's Block, apply 2 Vulnerable.

Happy Flower???
Event  · Event
Happy Flower???

Every 5 turns, gain energy.

History Course
Event  · Event
History Course

At the start of your turn, play a copy of your last played Attack or Skill.

Lee's Waffle???
Event  · Event
Lee's Waffle???

Upon pickup, heal 10% of your HP.

Lost Wisp
Event  · Event
Lost Wisp

Whenever you play a Power, deal 8 damage to ALL enemies.

Mango???
Event  · Event
Mango???

Upon pickup, raise your Max HP by 3.

Maw Bank
Event  · Event
Maw Bank

Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.

Orichalcum???
Event  · Event
Orichalcum???

If you end your turn without Block, gain 3 Block.

Pollinous Core
Event  · Event
Pollinous Core

Every 4 turns, draw 2 additional cards.

Royal Poison
Event  · Event
Royal Poison

At the start of each combat, lose 4 HP.

Snecko Eye???
Event  · Event
Snecko Eye???

Start each combat Confused.

Strike Dummy???
Event  · Event
Strike Dummy???

Cards containing “Strike” deal 1 additional damage.

Sword of Jade
Event  · Event
Sword of Jade

Start each combat with 3 Strength.

Sword of Stone
Event  · Event
Sword of Stone

Transforms into a powerful Relic after defeating 5 Elites.

Tea of Discourtesy
Event  · Event
Tea of Discourtesy

At the start of the next combat, shuffle 2 Dazed into your Draw Pile.

The Boot
Event  · Event
The Boot

Whenever you would deal 4 or less unblocked attack damage, increase it to 5.

The Chosen Cheese
Event  · Event
The Chosen Cheese

At the end of combat, gain 1 Max HP.

The Merchant's Rug???
Event  · Event
The Merchant's Rug???

Poor imitation. Does nothing.

Venerable Tea Set???
Event  · Event
Venerable Tea Set???

Whenever you enter a Rest Site, start the next combat with an additional energy.

Wongo Customer Appreciation Badge
Event  · Event
Wongo Customer Appreciation Badge

Does nothing.

Wongo's Mystery Ticket
Event  · Event
Wongo's Mystery Ticket

Receive 3 random Relics after 5 combats.

Mr. Struggles
Event  · Event
Mr. Struggles

At the start of your turn, deal damage equal to the turn number to ALL enemies.

Frequently Asked Questions

What are the best relics in Slay the Spire 2?

Based on community Elo data from over 1028+ recorded runs, the highest-rated Ancient Relics are Arcane Scroll, Lead Paperweight, Small Capsule. These S-Tier relics are consistently chosen by players when offered in the pick-one-of-three Ancient selection.

How do Ancient Relics work in Slay the Spire 2?

Ancient Relics are obtained from Ancients — powerful beings encountered at the start of each Act. Neow always appears in Act 1, Orobas or Pael in Act 2, and Vakuu in Act 3. Each Ancient offers 3 random relics from their pool, and you must pick one. These relics are typically high-impact and can define an entire run.

What is the Elo rating for Slay the Spire 2 relics?

Elo ratings measure how often a relic is chosen over alternatives in the pick-one-of-three Ancient relic selection. A higher Elo means players consistently prefer that relic. The average Elo is 1500. Elo reflects player preference, not necessarily win rate — some high-Elo relics have moderate win rates because they are picked in difficult situations.